I have a large body of published work behind me spanning several years. The work I did in my early days is unfortunately lost to the mists of time, but my more recent work is shown here.
May 2024 → August 2025 | FPGA, Verilog HDL, SystemVerilog, C, Yocto, Bitbake, Linux, Device Tree, U-Boot, TF-A, ...
Developed and tested platform firmware resilience soft IP to protect firmware and hardware from damage/attack. Created bare metal drivers with continuous integration to provide a reference design for customers. Computed benchmarks to publish to customers.
May 2023 → August 2023 | Angular, TypeScript, Java, Spring Framework
Developed software and automation for small business credit and loans, using Angular, TypeScript, Java, and the Spring Framework, as part of the Credit Compass lab within RBC Technology & Operations, enabling financial advisors to effectively cater to clients.
September 2022 → March 2023 | Python, Qt (PySide2, PySide6), Flask, UDS (DoCAN, DoIP)
May 2022 → August 2022
Developed tooling to streamline industrial processes, including a PySide/Qt GUI for using UDS (DoCAN/DoIP) to flash vehicle firmware, and a Python/Flask web application for end-of-line manufacturing, enabling assembled vehicles to be ready for shipping to the consumer.
January 2017 → Present | PHP, SQL, HTML, CSS, JavaScript
Oversee, develop, and contribute to the Scratch Wiki, which is a family of comprehensive, collaboratively‐written wikis documenting the Scratch programming language and its surrounding phenomena. Administering these wikis has required technological, leadership, communication, and interpersonal skills, with people of many different cultures.
November 2021 → January 2023 | Node.js, React, CSS
The University of Toronto Freelancers' Organization is a group dedicated to providing software development services for other University of Toronto associated groups or individuals. This is not only for the benefit of clients, but also to provide the members with professional development experience working for a client. The team implements DevOps principles to build software and extend knowledge of programming with experience in developing in a team environment.
December 2021 → April 2022 | Python, HTML, CSS, JavaScript
Teach courses on Python (including game design) and web development (HTML and JavaScript) to students in grades 1-12, covering I/O, data types, control flow, functions, OOP, APIs, jQuery, and more.
November 2021 | Node.js, React, Tesseract OCR, OpenCV, Python, Google Cloud Vision
Implemented the backend (including optical character recognition) of Rite, a web application that helps track spending, within 25 hours, in a skilled team of 4.
May 2020 | Python
Taught an introductory class on Python to students ranging from Primary 6 (6th grade) to Secondary 4 (10th grade), covering I/O, data types, control flow, and functions.
February 2019 → May 2022 | PHP, SQL, HTML, CSS, JavaScript
Created and operated a content management system for my school's online publication, replacing its annual newspaper, and designed and implemented its frontend.
July 2018 → August 2018 | C#
Streamlined internal workflows by creating an application in C# using the Windows API that allows dialing selected phone numbers at the press of a keyboard shortcut.
Freelance
Create flyers, posters, and covers for the Contemporary A Cappella Society of Hong Kong.
April 2025 → April 2026 | Leadership, people management, diplomacy, negotiation, public speaking
Elected to represent all undergraduate students in the Faculty of Applied Science & Engineering in all matters. This is a major leadership and people management role and is the culmination of my service to the Engineering Society over my entire undergraduate career.
May 2024 → May 2025 | Meeting hosting, impartiality, Robert's Rules of Order, corporate governance (constitution, bylaws, policies)
Elected by the Board of Directors to chair meetings, oversee the Ombudsperson and Chief Returning Officer, handle complaints against Board Representatives and Officers of the Society, and participate in by-law maintenance (including creating the Skule Bylaws site).
April 2023 → April 2024 | Leadership, diplomacy, public speaking, negotiation, people management
Elected to represent all undergraduate students in the Faculty of Applied Science & Engineering in all matters academic. This includes:
This is a major leadership and people management role and is the position with the greatest direct impact on students' academic lives.
July 2022 → June 2024 | Diplomacy, negotiation, public speaking
Represented the undergraduate engineering student body in discussions and votes on matters of academic policy relating to exams, other assessments, and petitions.
July 2023 → June 2024 | Diplomacy, negotiation, public speaking
Represented the undergraduate engineering student body (ex officio as the Vice President, Academic of the Engineering Society) in discussions and votes on matters of undergraduate curriculum, curriculum quality control, and sessional dates.
September 2021 → April 2023, April 2024 → April 2025 | Diplomacy, negotiation, public speaking
Represented the cohort of engineering students graduating in 2026 after co-op with a degree in Electrical or Computer Engineering.
The majority of my true experience is in personal projects that I've done out of interest.
These are only a curated selection; for my full body of open-source work see my GitHub profile.
Extends the functionality of MediaWiki, the software that powers Wikipedia, by adding a mechanism to privately report edits for administrator attention.
An 8-bit CPU created by hand with a custom architecture in Verilog HDL. (Work in progress.)
I am the primary maintainer of the user interface of the Scratch Wiki, a MediaWiki skin named ScratchWikiSkin2.
Provides tools for computing n-dimensional multivectors, following the rules of geometric algebra.
A soundboard bot with support for per-server custom sounds, plus some common global sounds.
The actual logic of the popular tile game Mahjong is surprisingly complex. This library implements a game engine to abstract that logic from other applications.
An extension to discord.py that provides support for slash commands.
A parsing expression grammar library that uses type annotations as a grammar definition.
Re-implements the Arrow programming language in Python.
Implements the OAuth2 protocol on behalf of the Scratch website which does not natively support it.
Tracks spending by scanning receipts and logging the amount, category, and method of spending. Built with Google Cloud Vision and React.
Over the course of a year, I implemented a fully Turing-complete 4-bit CPU in Minecraft. It's currently not well-documented, but those interested can download the world (9.74 MB ZIP).