My Work

I have a large body of published work behind me spanning several years. The work I did in my early days is unfortunately lost to the mists of time, but my more recent work is shown here.

Awards & Certifications


September 2022 → Present | Python, Qt (PySide2, PySide6), Flask

Software Engineering Intern | Canoo | Toronto, ON

Develop tooling to streamline industrial processes, including a Python/Flask web application for end-of-line manufacturing.

May 2022 → August 2022 | Python, Qt (PySide2, PySide6), Flask

Software Engineering Intern | Canoo | Torrance, CA

Develop tooling to streamline industrial processes, such as a PySide/Qt user interface for flashing firmware, and a Python/Flask web application for end-of-line manufacturing, learning automotive knowledge such as UDS (DoCAN, DoIP), ECUs, and over-the-air updates, plus gaining experience in a corporate environment.

January 2017 → Present | PHP, SQL, HTML, CSS, JavaScript

Administrator and Full Stack Software Engineer | Scratch Wiki | Global

Oversee, develop, and contribute to the Scratch Wiki, which is a family of comprehensive, collaboratively‐written wikis documenting the Scratch programming language and its surrounding phenomena. Administering these wikis has required technological, leadership, communication, and interpersonal skills, with people of many different cultures.

November 2021 → Present | Node.js, React, CSS

Executive and Full Stack Engineer | University of Toronto Freelancers' Organization | Toronto, ON

The University of Toronto Freelancers' Organization is a group dedicated to providing software development services for other University of Toronto associated groups or individuals. This is not only for the benefit of clients, but also to provide the members with professional development experience working for a client. The team implements DevOps principles to build software and extend knowledge of programming with experience in developing in a team environment.

December 2021 → April 2022 | Python, HTML, CSS, JavaScript

Coding Instructor | Zebra Robotics (Danforth) | Toronto, ON

Teach courses on Python (including game design) and web development (HTML and JavaScript) to students in grades 1-12, covering I/O, data types, control flow, functions, OOP, APIs, jQuery, and more.

November 2021 | Node.js, React, Tesseract OCR, OpenCV, Python, Google Cloud Vision

Participant | NewHacks 2021 | Toronto, ON

Implemented the backend (including optical character recognition) of Rite, a web application that helps track spending, within 25 hours, in a skilled team of 4.

May 2020 | Python

Course Instructor – Intro to Python | Hong Kong Association for Computer Education | Hong Kong

Taught an introductory class on Python to students ranging from Primary 6 (6th grade) to Secondary 4 (10th grade), covering I/O, data types, control flow, and functions.

February 2019 → May 2022 | PHP, SQL, HTML, CSS, JavaScript

Full Stack Software Engineer | College Insider, HKUGA College | Hong Kong

Created and operated a content management system for my school's online publication, replacing its annual newspaper, and designed and implemented its frontend.

July 2018 → August 2018 | C#

Software Engineering Intern | mse Software GmbH | Bochum, Germany

Streamlined internal workflows by creating an application in C# using the Windows API that allows dialing selected phone numbers at the press of a keyboard shortcut.


Graphic Designer | Contemporary A Cappella Society of Hong Kong | Hong Kong

Create flyers, posters, and covers for the Contemporary A Cappella Society of Hong Kong.

Open Source Projects

The majority of my true experience is in personal projects that I've done out of interest.

These are only a curated selection; for my full body of open-source work see my GitHub profile.

MediaWiki extension | Report

Extends the functionality of MediaWiki, the software that powers Wikipedia, by adding a mechanism to privately report edits for administrator attention.

Web application | Rite

Tracks spending by scanning receipts and logging the amount, category, and method of spending. Built with Google Cloud Vision and React.

UI | ScratchWikiSkin2

I am the primary maintainer of the user interface of the Scratch Wiki, a MediaWiki skin named ScratchWikiSkin2.

API | ScratchOAuth2

Implements the OAuth2 protocol on behalf of the Scratch website which does not natively support it.

Python library | MultiVectors

Provides tools for computing n-dimensional multivectors, following the rules of geometric algebra.

Python library | python-mahjong

The actual logic of the popular tile game Mahjong is surprisingly complex. This library implements a game engine to abstract that logic from other applications.

Python library | discord-ext-slash

An extension to that provides support for slash commands.

Python program | py-arrow-lang

Re-implements the Arrow programming language in Python.

Minecraft world | MC CPU

Over the course of a year, I implemented a fully Turing-complete 4-bit CPU in Minecraft. It's currently not well-documented, but those interested can download the world (9.74 MB ZIP).

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